Oy Veghel
ASL A36

Northeast of Veghel, Holland, 23 September 1944:

The American 101st Airborne had already weathered one concerted German counterattack on their position of the narrow corridor 
on the 20th. Now came word from the Dutch underground of a German buildup in the hamlets and w0ods east of Veghel. That 
morning, the 327th Glider Regiment's 3rd Battalion was just moving into Veghel. Behind them came the 1st Battalion Anti-Tank 
Platoon. Colonel Joseph Harper gave both his formations orders to push up the highway toward Uden and deploy to defend the 
approaches from that town. Just outside Veghel, one AT gun set up in the middle of the highway, the other two lined up some 
20 yards apart on the left. But even as these were being manhandled into position, the main threat of Kampfgruppe Walther 
crashed into Uden. Fighting doggedly, a single battalion of the 501st deflected the initial armored attack, causing it to 
sheer off down the route to Veghel. Distracted by destroying a stalled British truck conveoy, the panzers were only 150 yards 
from the American positions when the anti-tank guns opened fire.

Units: Human Players 
American: Squads, MMG, BAZ, DC, AT
German: Squads, LMG, AFV

Maps: ASL Maps 10,13, 16, 19

Terrain: Rural, Urban

Scenario Length: 8 Game Turns

Victory objective: The German player wins by capturing Victory Locations.

Scenario Designer: Okiefire